| 10-26-2006, 03:21 PM | #1 |
So, I got the Hero Selection implemented after some mocking around. Now, I stand before another problem. I have to detect if a hero is selected, that that hero is applicable for that player, hence, if the hero is a Heaven specific hero, a Hell player shouldn't be able to pick it. I have tried a long time now to figure out how to detect who the hero is, and then check for who the player picking it is, but I can't figure it out... Could some of you give it a try? Would be most appreciated Map attached |
| 10-26-2006, 03:24 PM | #2 |
Add all X units to group X Add all Y units yo group Y. Team 1 can only pick X units, team 2 Y units So have aan event 'Players selects a unit' If Player 1-6 and unit is in group X let him fiddle with it If Player 7-12 and unit is in group Y let him fiddle with it There you go? |
| 10-26-2006, 03:30 PM | #3 | |
Quote:
Deffinatly doable that way, but this hero selection system is a tad different than what you see out there... and I'm not sure I could implement this exact way of doing it.. I'll fiddle a bit more with what you've proposed here, try the group thing... :) |
