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Attachment Points

10-28-2006, 08:07 AM#1
Pheonix-IV
Right, simple problem really. I make my little box, put it in the right spot, try and turn it into an attachment point and 3DS Max crashes. It can be turned into a bone just fine, but not an attachment point.

I've tried having the box in default form or converted to both editable poly and mesh, no luck. Help would be appreciated.
10-28-2006, 11:47 AM#2
TDR
Hmm...I don't know what could be wrong, this never happened to me...I'll try to look into it.

edit: no matter what I did, I couldn't get it to crash...sorry, I don't know what might be wrong :(
10-29-2006, 11:05 PM#3
jigrael
do what I do, just import the attachement point from an example scene that shipped with art tools(like grunt.max)