| 10-29-2006, 03:52 PM | #2 |
Leaks like hell. |
| 10-29-2006, 03:54 PM | #3 |
Leaks? How so? Is it because of my if/then/else functions I bet? Yeah thats very easy to fix... |
| 10-29-2006, 03:55 PM | #4 |
If you shoot at the place you're standing you make a 360 wide spread, -.- And no it leaks cause you dont clean up locations you use. |
| 10-29-2006, 05:05 PM | #5 |
OHHH THATS RIGHT! Whats the JASS again? Remove udg_LOCATION? I'll make a condition that makes sure it's at least 150 away from the shooter too. |
| 10-29-2006, 05:34 PM | #6 |
call RemoveLocation(udg_location) |
| 10-29-2006, 05:51 PM | #7 | |
Quote:
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| 10-29-2006, 06:20 PM | #8 |
Okay I did it all. |
