| 10-29-2006, 08:25 PM | #1 |
Okay, now that my primary problem has been fixed I was wondering if anyone could tell me how to make my some of my editted wc3 models not have random things happen: 1.) When one of my units attacks or dies they have a little yellow star thingy show up behind their shoulder. 2.) Same unit when they do a certain stand animation, bleeds out of their side when they finish the animation. |
| 10-29-2006, 08:26 PM | #2 |
model editing problems go to model editing corner, mister. Moved. |
| 10-29-2006, 08:28 PM | #3 |
Sorry, my bad. |
| 10-29-2006, 09:14 PM | #4 |
Did you even check the current threads? The blood issue is an Event Objects issue which has a tutorial right here, the star thing sounds like a Geosetanim issue, once again right here. |
| 10-29-2006, 09:59 PM | #5 |
Posting the model would be most helpful. |
| 10-29-2006, 10:14 PM | #6 | |
Quote:
If you could post links that would be most appreciated. |
| 10-30-2006, 10:16 AM | #7 |
Star thing sounds like a particle emitter to me. Use Magos' Model Editor's Node Editor to track down and delete the appropriate particles and event objects. Of, if you're feeling lucky, you can change the keyframes to match your new sequences. |
| 10-30-2006, 11:09 AM | #8 |
I think it's not blended and attached like other geosets (You know if a unit dies a merged part will be attached to the unit, which is walking over it's corpse. |
| 11-01-2006, 06:15 PM | #9 | |
Quote:
Well, Magos' Model Editor did manage to fix it. Thank you to you all for helping me out. +rep |
