| 10-30-2006, 09:38 PM | #1 |
Here's a preview of another upcoming model I'm making, the Super Battle Droid from Star Wars. From scratch in vertex modifier. UPDATE: New previews added, mesh is now mostly finished, also uploaded wires. The model currently has 724 faces, yes I know, quite a lot for a normal unit, but I couldn't resist myself in adding more details. UPDATE: I have finished the UV and begun skinning, though it still has zero lighting and shading, I only drew some lines. UPDATE: Mesh and texture are now finished, new preview added. Now Illidan(evil)x is gonna animte the model. And the mesh has 688 faces |
| 10-30-2006, 09:51 PM | #2 |
When are you finaly going to make the world-blasting transition to 3ds max? Aren't his hands a bit too little? And the head also? |
| 10-30-2006, 09:56 PM | #3 |
His right arm is not correct, but you probably know that. Finish the legs, and the torso seems to wide. |
| 10-30-2006, 11:51 PM | #4 |
For being able to do that in vertex modifier, you are my personal diety. |
| 10-31-2006, 05:13 AM | #5 |
I think the head is about right. Wow, I can't do anything in vertex editor! Especially when I can't see texture. |
| 10-31-2006, 12:14 PM | #6 |
And who's gonna have the honor to animate it this time? ![]() |
| 10-31-2006, 12:34 PM | #7 |
Chriz. ? |
| 10-31-2006, 03:08 PM | #8 |
Nope, I believe he already chose Illidan(evil)x to animate it if I'm not mistaken. |
| 10-31-2006, 04:46 PM | #9 | |
Quote:
And to every one else: most of the proportions are about right, I have more then enough ref, but it's ofc still a WIP so don't shoot me if there are any mistakes. |
| 10-31-2006, 06:09 PM | #10 |
| 10-31-2006, 06:28 PM | #11 | |
UPDATE: New previews added to the first post. Quote:
And the hands look smaller then they really are. |
| 10-31-2006, 06:32 PM | #12 |
Oh noes, you burst my bubble, my whole life is over! everything I believed in is gone! Oh, and you are right but only about the torso part. The proportions of the torso are the ones you made, but the hands are correct in the representation I made. |
| 10-31-2006, 09:19 PM | #13 |
It's coming along nicely. I want to see it textured, that always makes it 10x better. |
| 11-02-2006, 02:03 PM | #14 |
I remodeled most of the arms and legs, they are much more accurate now soon I'll start on the UV and skin and then I'll post some more previews. |
| 11-04-2006, 07:05 AM | #15 |
UPDATE: I've begun on the skin and added previews to the first post. |
