| 11-09-2006, 04:15 AM | #2 |
Dunno Really but did you use the same base spell for both of them if so thats your problem. -Av3n |
| 11-09-2006, 04:27 AM | #3 |
I don't really know what's going on, but for things dealing with damage events, I always add plenty of things to conditions: For example: - Damage must be greater than or equal to 1 - Damage must be done by an enemy of (Triggering Unit) |
| 11-09-2006, 07:10 AM | #4 |
One is fingerofpain the other is soulburn. Oh, Humiliate also silence the target, if that has anything to do with it. Thanks Vex. I'll add some conditions and see what happens. |
| 11-09-2006, 03:57 PM | #5 |
I'd guess you are using soulburn as a base for the Humiliate spell since you use it's silence effect. It should work by doing what vex said since the soulburn will fire the unit takes damage event even though you have probably set the damage to 0. (Unit Takes Damage fires on any damage, whatever it may be :/) |
| 11-12-2006, 04:09 PM | #6 |
It seems like adding those conditions worked! Or else it was just a freak occurrence. Other weird things happened that game like upgrades not working and stores getting attack and move buttons. I did have Soul Burn set to 0 damage but the Humiliate trigger makes the casting unit do damage to the target unit anyway. That would trigger the Retaliation too right? That could explain for getting retaliated twice, which would have equaled 200 damage, but not repeatedly to death. ![]() |
