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Terrain W.I.P.'s from my map project

11-09-2006, 02:57 PM#1
zeroXD
Ive ben working hard on my map the last days, and decided to post out some screenies here.
Feedback and comments on how to improve the terrain is welcome!
NOTE: Sry for lack of doodads, its 15% of the remaining 30..
11-10-2006, 08:39 AM#2
SeruK
Give the trees the barrel pathing, more doodads and better fog. All I can think of atm.
11-10-2006, 09:43 AM#3
zeroXD
Question: Why barre pathing? Then the units can just walk anywhere, and i cant allow that.

And fog, i will add that when im done with all the terrain.
11-10-2006, 02:16 PM#4
SeruK
Nah, the nice thing about barrel pathing is that it looks great, and just the trunk will get immovable. It works for like all trees.
11-10-2006, 02:33 PM#5
zeroXD
ye it looks good, but... units just move thru forest and stuff... and i cant have too many doodads
I got 4000 of the type trees/destructables, and limit is a bit above 6000
so i cant spam too much.
11-10-2006, 05:13 PM#6
SeruK
You don't have to spam them, and btw what the heck do you mean with move thru forests? The barrel pathing works excellent if that's what you ment.
11-10-2006, 05:21 PM#7
zeroXD
I tried
My hero walked into the forest some places.
11-10-2006, 05:40 PM#8
SeruK
If you just place them well and fill up some empty spots with doodads there shouldn't be a problem.