| 11-13-2006, 11:42 PM | #1 |
ok. i had finished a custom map a while back (or so i thought) and completed generating the shadows. a few months later, i decided that i didnt like the finished look of it. so i made MANY changes. but the shadows are still there from the last time i generated them. now, when i try to generate shadows and save, WEU locks up and i ultimately have to shut down my comp. heres the question: is there a way to get rid of all the shadows alltogether? or will i have to scrap the idea of regenerating them? if thats the case i might as well start over because it looks completely ridiculous with random shadows all over the place. thanks in advance. Jace. ![]() |
| 11-14-2006, 04:14 AM | #2 |
I suggest just sracp them or check your trigger in the trigger and scripts forum cause if you do use an custom trigger thats the problem and check it. -Av3n |
| 11-14-2006, 06:44 PM | #3 | |
Quote:
well, there are no triggers (except the default ones) so that wouldnt be the cause. it doesnt seem like you know what im talking about... |
| 11-14-2006, 07:52 PM | #4 |
If the terrain is very complex or there are many doodads it may take up to some minutes. Try to wait more time. |
| 11-15-2006, 02:50 AM | #5 |
Well let me explain Nasrudin might have an point, and two I don't really think there is an way to remove shadows. -Av3n |
| 11-16-2006, 02:40 AM | #6 | |
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i waited about an hour last time. nothing. i think im gonna just start from scratch... ![]() |
| 11-16-2006, 03:54 AM | #7 |
PM PitzerMike, he made WEU, so he might have the answer to your problem. |
