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help with creating a tower with poison slow

11-14-2006, 04:29 PM#1
SlickR
hi there, i'm having problems creating a tower with poison slow ability, the thing is i can make the tower effect only 1 unit but i can't make it to effect more units.
I want the poison to have an area effect!
thanks in advance!
11-14-2006, 04:49 PM#2
Zachary_Shadow
Maybe just take a normal AoE frost attack and change the debuff it creates (along with any animations), making it Poison instead.

If you need it do damage as well as slow, you might need some more elaborate triggering going on as poison isn't made for being AoE (other than PlagueCloud?)
11-14-2006, 05:07 PM#3
blu_da_noob
This isn't really trigger related. Moved to Gen Dev.
11-14-2006, 05:18 PM#4
SlickR
Quote:
Maybe just take a normal AoE frost attack and change the debuff it creates (along with any animations), making it Poison instead.

If you need it do damage as well as slow, you might need some more elaborate triggering going on as poison isn't made for being AoE (other than PlagueCloud?)

well i can't edit the frost speed reduction thats why i want to use slow poison effect, i can edit the speed reduction.
and thanks but if you don't know the answer don't sugest other ways of doing it!
11-14-2006, 05:25 PM#5
moyack
I propose to create a dummy ability based on acid bomb, casted by a dummy caster everytime the tower attacks. the advantage of this method is that you can control many things in the spell, movement reduction, AOE, Maximum number of affected units, damage over time, etc.
11-14-2006, 05:31 PM#6
SlickR
Quote:
Originally Posted by moyack
I propose to create a dummy ability based on acid bomb, casted by a dummy caster everytime the tower attacks. the advantage of this method is that you can control many things in the spell, movement reduction, AOE, Maximum number of affected units, damage over time, etc.
thats seems quite complex and how do i do the dummy caster?
11-14-2006, 05:45 PM#7
Zachary_Shadow
Quote:
Originally Posted by SlickR
thats seems quite complex and how do i do the dummy caster?

As I said, quite more elaborate... That would be the same way I would do it.

A dummy is a unit that is created/summoned when the tower attacks. This unit is then hidden and ordered to use, in this case acid bomb, at the place where he was created.

The dummy unit needs, of couse, to have the skill he needs to cast AND a locust ability so that he doesn't interfeer with any movement and so forth.
11-14-2006, 05:52 PM#8
SlickR
Quote:
Originally Posted by Zachary_Shadow
As I said, quite more elaborate... That would be the same way I would do it.

A dummy is a unit that is created/summoned when the tower attacks. This unit is then hidden and ordered to use, in this case acid bomb, at the place where he was created.

The dummy unit needs, of couse, to have the skill he needs to cast AND a locust ability so that he doesn't interfeer with any movement and so forth.
yes, yes, but how do i actually do(make) the dummy?
11-14-2006, 08:05 PM#9
Anitarf
With triggers.
11-14-2006, 09:17 PM#10
moyack
Quote:
Originally Posted by SlickR
yes, yes, but how do i actually do(make) the dummy?
First you have to create a new unit in the object editor, check the options you have to setup here.

Then create a trigger like this:

Trigger:
Tower Attack
Collapse Events
A unit is attacked
Collapse Conditions
Attacking unit is equal to <Your Tower>
Collapse Actions
Unit - Create Unit <Your Dummy> for <Your Player> at <Target Unit location> facing 0 degrees
Unit - Add <Dummy Ability> to LastCreatedUnit()
Unit - Order <Your Dummy> to Globin Alchemist - Acid Bomb to at TriggeringUnit()
Unit - Add 2 seconds Generic expiration time
Sorry if the triggers are not accurate (I'm at the office) but with that you can get the idea :)
11-14-2006, 09:22 PM#11
[VDM]Amn
Quote:
Originally Posted by SlickR
well i can't edit the frost speed reduction thats why i want to use slow poison effect, i can edit the speed reduction.
and thanks but if you don't know the answer don't sugest other ways of doing it!
Wow, just tell him the truth

Code:
Gameplay Constants
Spells - Frost Attack Speed Reduction
Spells - Frost Movement Speed Reduction
11-15-2006, 08:26 AM#12
zergleb
Maybe he means he's already using a frost spell, therefore he can't reduce the frost speed reduction to fit his poison tower needs because that would affect his already in place frost spells.
11-15-2006, 02:09 PM#13
[VDM]Amn
Quote:
Originally Posted by zergleb
Maybe he means he's already using a frost spell, therefore he can't reduce the frost speed reduction to fit his poison tower needs because that would affect his already in place frost spells.
And maybe superman doesn't really fly.. maybe it's a camera effect!.
how can u tell? he didnt say.
11-15-2006, 02:59 PM#14
WILL THE ALMIGHTY
how about adding barrage? Its not AoE, but it can hit all the units it needs to hit. Just make the maximum targets value really high or just 0. :)
11-15-2006, 04:04 PM#15
erwtenpeller
True but can you add a slow attack to barrage?