| 11-21-2006, 08:29 PM | #1 |
im tryin to get a weather affect acrosss the entire map and I dont know if my trigger is right or not... I dont wanna have to post a picture so ill just type it Environment- Create at (entire map) the weather effect Ashenvale Rain (light) is it wrong cause it dosent seem to work.. |
| 11-21-2006, 09:17 PM | #2 |
In the future use the trigger tags. You don't have to take a screenshot or anything, just put them around your text. And as to your question, you need to enable the weather effect afterwards so that your code should look like this: Trigger: Environment - Create at (Entire map) the weather effect Ashenvale Rain (Light)
![]() Environment - Turn (Last created weather effect) On |
| 11-22-2006, 05:27 PM | #3 |
If you wanted to do it at map initilization, isn't there an option under "map options" where you can set a global weather effect? |
| 11-22-2006, 05:47 PM | #4 | |
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Then you can't remove it with triggers in-game if you want to do that at some point. But it should work fine if the effect is going to be there throughout the map. |
| 11-22-2006, 06:39 PM | #5 | |
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No you dont, if you just create the effect, it will still be there, enabling a enabled effect does nothing. The effect is already enabled when it is created. |
| 11-22-2006, 09:52 PM | #6 |
Creating the effect DOESN'T enable it. You need to add the action to enable it as TaintedReality stated. |
| 11-24-2006, 05:39 PM | #7 |
The_AwaKening is 100% right. |
| 11-24-2006, 07:14 PM | #8 |
Whao, tested and im wrong, i never remember it being like that =/. Sorry for the wrong infomation. |
