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Text colours inquiry for Floating Text.

11-22-2006, 10:35 AM#1
Matarael
What are the colour coordinates (or whatevery it's called) for the colour of mana damage? Like when you Mana Burn someone, and the number comes up?

I can easily find out what red, white and yellow is, but I can't figure out Mana.

Thanks in advance.
11-22-2006, 12:07 PM#2
blu_da_noob
For future reference, the tag colour of all in-game text can be found in UI\MiscData.txt (which can be found in your WC3Patch mpq).
Manaburn stats:
Code:
// ManaBurn text tag data
ManaBurnTextColor=255,82,82,255
ManaBurnTextVelocity=0,0.04,100
ManaBurnTextLifetime=5
ManaBurnTextFadeStart=2
So colour is:
First value: alpha, always 255
Second value: red - 82 (this is out of 255, so divide by 2.55 if you're using GUI and need a %)
Third value: green - 82
Fourth value: blue - 255
11-22-2006, 02:11 PM#3
Matarael
Wow I didn't know that. Thanks, that was helpful indeed.
11-22-2006, 02:34 PM#4
BertTheJasser
All:
Generally
//NAME
INV-ALPHA,RED,REEN,BLUE
??,SPEED,??
DURATION
FADESTART

Note: Fadestart<duration as fadestart is a "part of the duration"

Code:
// gold text data
GoldTextColor=255,255,220,0
GoldTextVelocity=0,0.03,100
GoldTextLifetime=2
GoldTextFadeStart=1

// lumber text data
LumberTextColor=255,0,200,80
LumberTextVelocity=0,0.03,100
LumberTextLifetime=2
LumberTextFadeStart=1

// bounty text data
BountyTextColor=255,255,220,0
BountyTextVelocity=0,0.03,100
BountyTextLifetime=3
BountyTextFadeStart=2

// missile 'miss' text tag data
MissTextColor=255,255,0,0
MissTextVelocity=0,0.03,100
MissTextLifetime=3
MissTextFadeStart=1

// CriticalStrike text tag data
CriticalStrikeTextColor=255,255,0,0
CriticalStrikeTextVelocity=0,0.04,100
CriticalStrikeTextLifetime=5
CriticalStrikeTextFadeStart=2

// ShadowStrike text tag data
ShadowStrikeTextColor=255,160,255,0
ShadowStrikeTextVelocity=0,0.04,100
ShadowStrikeTextLifetime=5
ShadowStrikeTextFadeStart=2

// ManaBurn text tag data
ManaBurnTextColor=255,82,82,255
ManaBurnTextVelocity=0,0.04,100
ManaBurnTextLifetime=5
ManaBurnTextFadeStart=2

// CriticalStrike text tag data
BashTextColor=255,0,0,255
BashTextVelocity=0,0.04,100
BashTextLifetime=5
BashTextFadeStart=2