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Axe

11-24-2006, 11:36 PM#1
Daminon
An axe. Around 18000 polygons. Please don't hate it.
Attached Images
File type: pngAxe 1.png (230.1 KB)
11-25-2006, 12:25 AM#2
falcoknight
wit a good texture thats good fir cgi's
11-25-2006, 12:32 AM#3
Hey its X
*gets on kness and bows down* I bow to you my lord. +rep.
11-25-2006, 12:36 AM#4
erwtenpeller
So many polygons, such a boring design.
11-25-2006, 01:39 AM#5
weeg
that many polies ? *dies* if you put that in Wc3 the entire game would lock up ^_^
11-25-2006, 01:54 AM#6
WILL THE ALMIGHTY
its so polished... but so boring...
11-25-2006, 05:32 AM#7
DD_Draco
All it needs is a new texture.. and it would own!
11-25-2006, 01:32 PM#8
xXm0rpH3usXx
its ok, nothing special, but its clean and has a decent design...

overall nice!
11-25-2006, 02:43 PM#9
Daminon
I don't want any ice-cream fantasy weapons! And I know the texture isn't perfect but I don't know much about making nice materials. I don't want to use the crome that comes with max all the time. What's the point of making a weapon over-decoroative when it's going to be scratched in war?

What makes so many polygons is that every round part is a chamfer cylinder with 18 sides and 3 fillet segments, that gives 288 polygons per thing. Everything else is chamfer boxes with 3 fillet segments. The at the beginning of the shaft is a half sphere with 18 segments. The blade has 30 length segments.

Btw the polygon cound was actually around 18000.

Here are some real life battle axes. Not very decorative.