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Need help with custom water

11-26-2006, 03:01 PM#1
PaladinFreak
I'm trying to use a custom water model (link here), but I don't know how to raise it in the editor so that it is above the ground, like in the picture. I created a doodad and gave it a Circle of Power Pathing Texture, just like the post says. The post says you can raise the Z-axis for doodads, but there is no "Z-axis" property in the Object Editor for doodads at all! I'm probably going about this in the wrong way. All I want is to use this model! Please help!
11-26-2006, 03:13 PM#2
Berry2K
Ctrl+page-up/page-down