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Pandaren Campaign: Celestial in Peril

12-09-2006, 06:15 AM#1
Wyvernoid


Story
Outsiders have never been able to discover the secret island of Pandaria though many have attempted in hope of finding valuable treasures and arcane magics. Thus pandas have lived peacefully under the sky of Pandaren Empire for centuries until one day they are beset by a terrible tragedy. A small expedition group chosen by the great Shodopan Jidion himself is forced to set sail across the verdant Sea to unravel the distress...

Team - link
Members {link} to their profile on Wc3campaigns. If they're not registered here, the link leads to their profile on Clan CBS Forums.
{Jaakko} - Leader and Creator
{Wyvernoid} - Overall Projector
{Jacek} - Spell Developer
King Jester - Story Developer
{Werewulf} - Overall Artist
crypt_friend - Artist
proute.fr - Team Member
Costin_Razvan - Team Member
Val-Gaav - Team Member
TheMaster - Literal Helper

Progress Notification - link
Current map in progress: Chapter 2, about 67% ready. (First map)

Details
Terrain: 96%
Doodads/Destructibles: 89%
Triggers: ??
Spells: Abilities for Wardancer/Geomancer hero under development

Stats:
Doodads (Trees/Destructibles) - 5497
Doodas (Other) - 7268
Regions - 415
Cameras - 148
Triggers - 382
Variables - 180
Sounds - 32
Custom Objects - 22 Standard, 248 Custom

Estimated time for beta: Next summer

Information
The idea to build a Pandaren Campaign has been started long before, but none of them really gets done. Now the staff of Celestial in Peril have restarted to continue the dream of a high-quality campaign... And they're on their way (including me ^^).

If any of you want to promote the campaign, you can visit our forum hosted by Clan CBS. Any advice and suggestion would be appreciated.

And we're going to have our own website soon, so keep an eye on the progress if you're interested in the project.

Screenshots - link
ZoomZoomZoomZoom
ZoomZoomZoom
More to come!
12-09-2006, 08:00 AM#2
Captain Griffen
Add some more info. All you've said is you want to make a Pandaren campaign.
12-11-2006, 01:11 PM#3
Wyvernoid
~PROGRESS MOVED TO THE FIRST POST~

Here's some of the story. It's roughly about a small expidition of pandarens that have to go on their travel to Kalimdor to unravel the danger in their homeland Pandaria. They experience war, plot, and alliance... Gameplay-wise this campaign would possess triggered spells and tough AI armies, and many other features. They'll be added to the first post once they're ready.
12-13-2006, 07:52 PM#4
Jacek
*bump*

cool project
12-13-2006, 08:42 PM#5
Anitarf
You should use the cinematic system for any cinematics your campaign will have, all the cool kids are using it. [/shameless plug]

I see you already have quite a team, I wish you good luck on the project. Story wise, I hope you will be sufficiently "discreet" - I just don't like storylines that greatly affect the flow of events of the world, because they're more likely to in some way clash with the canonical storylines and thus be less believable.
12-14-2006, 08:39 AM#6
Wyvernoid
Oh thanks Anitarf, and that cinematic system is sure to be useful to us, thanks! You'll be in the credits of course if we use them.

And for the storyline, we will make creations ourselves (the project is nothing without them). But we will do our best to keep it along with the lore, and we're on high discussion on this.

And new screenshots are here now (4 pics). Check them in the first post and enjoy! ^^
12-14-2006, 10:34 AM#7
ragingspeedhorn
Very nice project, good luck to you guys, I am glad that we (CBS) could help out with this by hosting you guys. Keep up the good work! +rep.
12-14-2006, 02:41 PM#8
Jacek
I don't think we'd need Cinematic System ... I mean Blizzard doesn't use it and it's campaigns rock :P

but let's move that discussion to our lil' cbs forum
12-14-2006, 05:13 PM#9
Jaakko
Quote:
Originally Posted by Anitarf
You should use the cinematic system for any cinematics your campaign will have, all the cool kids are using it. [/shameless plug]
I'll test it sometime. Thanks.


Quote:
Originally Posted by Anitarf
Story wise, I hope you will be sufficiently "discreet" - I just don't like storylines that greatly affect the flow of events of the world, because they're more likely to in some way clash with the canonical storylines and thus be less believable.
And first thing to do is not to add any main heroes of the blizzard campaigns, until they do something that we know they do in Blizzard lore. :)

EDIT: The cinematic system looks a bit complicated.
12-20-2006, 04:30 AM#10
Wyvernoid
Welcome to our new member, TheMaster, who contributes in the literal part (grammar, dialogs, etc.)

We're aware of your suggestions, and if any of you want to join the project, you're welcome to post either here or in the forum mentioned above.