| 12-11-2006, 05:03 PM | #1 |
The latest version of PFW, called Call to Arms 1.20e, has a few bugs that show up in a particular circumstance. These are fairly important bugs, but the cause behind them isn't clear. When the game has a full house of human players (i.e. not computer-filled slots), the following three bugs appear: Firstly, heroes no longer receive item loot when the player's army kills an enemy. Secondly, tactical orders don't get swapped to replace one of the "attack corner" options with "defend corner" for each player, depending on their team. Thirdly, something else that escapes me at the moment. The complete contents of the trigger editor for the map is available here, mostly in GUI. If you have any light to shed on any of these bugs, please post a reply here so I can get to the bottom of them. I have combed over the triggers thoroughly and run tests, but still haven't found the root of the issue. |
