| 12-14-2006, 08:48 PM | #1 |
Hi all, I came back working at WE after about 9 monts :) I'm so glad that this forum is still active and full of persons! I have a question for you, I am making a Line Tower and I discovered a great problem: I coulnd't find any way to remove a unit from a player building which sells units. Options such as "disable unit for player" or "neutral building - remove unit" don't work at all! Any idea? |
| 12-14-2006, 08:58 PM | #2 |
> or "neutral building - remove unit" don't work at all In order for this action to work, the unit you are trying to remove must be added with the neutral building - add unit action, not predefined in the OE. You can do this on map intialization... Also make sure that the shop has the Sell Units ability. |
| 12-15-2006, 12:00 AM | #3 |
Nice, it works! However I will have to change my triggers because there are a lot of creeps :( no other way? BTW rep added! |
| 12-15-2006, 12:01 PM | #4 |
Well you can give it a shot with Player - Limit Training Of Unit-Type (with the limit being 0). If I remember correctly that would have the same effect as removing the unit-type from the shop. |
| 12-15-2006, 02:21 PM | #5 |
It doesn't work, I have already tried it. I think that it only affects trained units, not sold units... Thanks BTW. |
| 12-15-2006, 04:00 PM | #6 |
well there is some other way... add some requirement to the unit, for example you want this certain unit to be available after 20 min, then make a dummy unit called *20 minutes* and create it at 20th min. |
| 12-17-2006, 05:13 PM | #7 |
Actually, my system works by replacing a building with another building without the specified unit... |
