| 12-17-2006, 10:53 PM | #1 |
Hey wc3. Im work with a campaign that have a lot of models imported(most terrain models). but I have to open wc3, go to custom campaign and select my campaign, to see all my custom models. Im wondering if its possible to make a hack for we, that let you test the map directly from we so you are able to see your models. |
| 12-18-2006, 01:19 AM | #2 |
Try the "Test Map" button? ![]() |
| 12-18-2006, 10:56 AM | #3 |
Simply configure Grimoire or WEHelper so that they load your campaign archive when starting the game. |
| 12-18-2006, 04:50 PM | #4 |
how do I do that? |
| 12-19-2006, 02:39 PM | #5 |
From grimoire help: - Copy loadmpq.dll to your warcraft directory - Create a file loadmpq.conf in your warcraft directory with this format: <priority> <mpqname> Example: 15 yourcampaign.w3n - Add/uncomment in war3.lua injectdll(proc,"loadmpq.dll") |
| 12-19-2006, 09:06 PM | #6 |
loadmpq.dll needs to be in your warcraft directory? that shouldn't be necessary. Ah, out of date documentation. loadmpq.conf probably does need to be in the warcraft directory, I'll fix that. |
| 12-20-2006, 10:58 AM | #7 |
Can someone please tell me how excatly I do? I have the loadmpq.dll in my warcraft folder. but I dont understand this: - Create a file loadmpq.conf in your warcraft directory with this format: <priority> <mpqname> Example: 15 yourcampaign.w3n - Add/uncomment in war3.lua injectdll(proc,"loadmpq.dll") |
| 12-25-2006, 03:33 PM | #8 |
Someone please! I really need to know how to do ![]() |
| 12-26-2006, 03:36 AM | #9 |
I think Pipe's directions were pretty self-explanatory, but I will try to simplify them even more. First off, move the loadmpq.dll file back to its appropriate spot in Grimore's folder. You now need to create a .conf file in your Warcraft 3 directory. A .conf file is really just a .txt file with a different extension. Now, you do need to move the MPQ file you want to load into the Warcraft 3 directory. Inside the .conf file, add the following line: 15 <name of the MPQ file> If the name of your MPQ file was: SomeMPQFile.mpq the line in the .conf file would look like this: 15 SomeMPQFile.mpq Now, back in Grimore's folder, find the war3.lua file. Open this up with any text editor and find the line: -- injectdll(proc,"loadmpq.dll") You need to remove the "--" from this line, it should look like this when you're done: injectdll(proc,"loadmpq.dll") Save the war3.lua file and you're done! When you start up Grimore the MPQ file will replace PatchMPQ temporarily. |
