| 12-19-2006, 12:12 PM | #1 |
Well, I was toying around with the Chaos ability, and I noticed that, when used on a hero, it will add the old hero's MP and Armor to that of the new hero, thus doubling it (assuming the hero is something like the same hero, with a different attack range). Is there some way to get around this, or does it have to be simulated with JASS (which would be a billion times more work)? |
| 12-19-2006, 01:11 PM | #2 |
Isn't there something about this in Pitzer's guide/tutorial? |
| 12-19-2006, 01:42 PM | #3 |
*looks* Ah, darn... guess I'll trigger it then EDIT: Hmm, in that case, is there any way to preserve abilities through a triggered morph WITHOUT having to log every single ability? |
| 12-19-2006, 09:15 PM | #4 |
Try to put the new unit in the "Techtree - Dependency Equivalents" field of the old one and then use the Chaos ability, it should work. |
