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Complaint.

12-19-2006, 11:42 PM#1
lom109
Game is a tad slow, dont get me wrong, i like the game.

but the jumping and the moving and the bullets are slooooooooww.
maybe they could be tweaked a bit higher?

that way, getting from one side of the map to the other will be no hassle.
and yes, it will be UT in War3. (note that UT, you can move,shoot,jump much faster)

thanks for reading y'all :)!

PS. Dont get me wrong at all, i didnt download this map here. I played it quite a number of times a while back.. around 2 months ago.

%edit%
Congrats for getting it hosted :)

%2 edit%

Okay this is also important.
I would like to point out that a spray in minigun is a really nice concept.
BUT>
Unfortunately, it doesnt really consititute as a gun. I have read in another thread about the flamer idea.
And would like to support the idea where the minigun shoots out a line of bullets (Emphasis on line.)
And the flamer take the place of the sprayer.

thanks :)

%3 edit%
Whats with the constant free spray of the longer ranger minigun?
Like its like channeling...
12-20-2006, 12:16 AM#2
WILL THE ALMIGHTY
OMG! A complaint! I have to hide the evidence...

*Nuclear explosion*

there thats subtle enough.

On-topic: the bullets are indeed unreleasticly slow. but I think its to make them avoidable.
12-20-2006, 12:42 AM#3
lom109
yea thats what i thought was the point too.

BUT
in most realistic cases, players rather run AROUND the shooter rather than dodge them.

like the minigun (which still disgusts me) where a spray comes out, what does the target do? run around to a defilade or a vision block of the bullet spray.

So basically increase the speed in bullets, and thus you can increase the movement speed. This way, players can run left and right more quickly.

And of course, for added effect. Players can have a slower turning animation.
If you dont understand, just tell me.
12-20-2006, 10:07 AM#4
iNfraNe
Well, for one, we dont really wanna take away the dodge stuff. And for two, blizzard didnt make jass quick enough for us to increase the speed on particles (itll either lag or sometimes miss a collision check)
12-20-2006, 12:51 PM#5
GaDDeN
What about the delay? Let's just face it, it takes about 0,5-1,0 seconds for the unit to respond to your orders. The slower the game is, the less visible this delay will be. If we speed the game up, the delay will ruin the gameplay completely.
12-20-2006, 03:50 PM#6
lom109
i see.

i actually meant modifying stuff via object editor..

but i see that even movement of bullets is programmed with jass....
12-28-2006, 11:00 AM#7
ZZiNo
There shouldnt be any complaints!

This map is GREAT! I absolutely love it, I've spent so much time playing it lately.
So much beter than that map thats flooding bnet right now.

But if future versions could have an option that allows the host to set game time and have a rematch in the same game.... Yeah. That would be tight.

Nonetheless! Thanks for a great map mates!
12-28-2006, 11:07 AM#8
iNfraNe
np :)
12-31-2006, 02:21 AM#9
ShadowDestroyer
I completely agree, the game really needs a replay mode and the option to choose a game time limit. I would make the highest about 45 min and the lowest about 15. So, maybe 15, 25, 35, 45 or something around there.