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Any spell wich reduce sight radius?

12-20-2006, 01:18 AM#1
Exilus
i want to know if sight-radius reducing spell(s) exist, if yes, i would like to have an example.
12-20-2006, 01:27 AM#2
WILL THE ALMIGHTY
do you know of a spell that makes units see farther? Find it, then Shift + click the field, and set it to a negative value.
12-20-2006, 01:35 AM#3
Exilus
nope i dont know of such a spell either ;p

Edit: i LOVE your random statements. so funny and true.
12-20-2006, 03:18 AM#4
Xlightscreen
Acutly there are 2 abilities i should say that affect site the Goblin scope. and the Night Elfs Ultravision and just like will said set them in negative vales.
12-20-2006, 03:36 AM#5
Red-Bones Ghoul
THose abilities increase the sight in night. They won't decrease the sight in day.
12-20-2006, 07:04 AM#6
Xlightscreen
mmm your right. plus there not even a tab to edit how much view it gives ya. so i recommend making one out of scratch shoulden't be to hard just have a radius and put a trigger that effects everybody vison then maybe a dummy spell with a buff to make it more realistic.
12-20-2006, 11:47 AM#7
blu_da_noob
Goblin Night Scope -> shift click to negative. No castable spell has anything like it.
12-20-2006, 04:15 PM#8
Exilus
Quote:
Originally Posted by Red-Bones Ghoul
THose abilities increase the sight in night. They won't decrease the sight in day.

its all right. the time is blocked at midnight.



oh, and how do i make a trigger to reduce sight vision?
12-21-2006, 05:14 PM#9
Exilus
i still have the problem -.- the ability "ultravision" doesn't have a table where you can modify values.
12-21-2006, 09:19 PM#10
Xlightscreen
Yea....give me 30 min or so and ill figure it out.

well there like 2 ways i can think of

1. attach torch models to your units lol. and set there vision to low. lol

2nd. is messing with visibilty actions. which can get pretty messy.

But ill keep looking at it see what i can come up with.
12-21-2006, 09:47 PM#11
Exilus
its ok, i fixed my problem. thanks tough. repped you.