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AMAI 2.50 RC 2 Released

12-20-2006, 06:55 PM#1
Strategy Master
The next version is now released which fixes most of the main critical issues of RC1. Download links are available at our website download page.

Below is the list of changes in RC2 from RC11

Quote:
AMAI ENGINE IMPROVEMENTS

Fixed multiple major crash bugs.
Fixed an issue where creeps would make an expansion appear taken by an amai player.
Fixed an issue where hero would teleport home even though they are winning the battle.
An improved town threat mangement system has been implemented to make amai decide how best to approach a situation better.
Fixed an issue where creep camp calculations where incorrectly calculated
Reduced minimum attack strengths in multiple profiles
Fixed an issue where militia expansion attacks did not have enough rescources afterwards to build hall
Fixed an issue with tower rush where one peon would run straight into middle of enemies base resulting in death
Missing strategy information for english translation filled in
Added Norwegian and Chinese languages (Unknown if chinese translation actually is working)

AMAI DEVELOPER

Fixed an issue where ai's created from the world editor would not work.
Cleaned up grimoire implementation so that you can run amai using the exe instead of bat files.
02-08-2007, 01:21 AM#2
Zenoth
Hey Strategy Master I wanted to say that your A.I Mod is absolutely awesome. I keep following its progress (although silently, because I just joined these forums), and I've been playing since the early versions. You have some great dedication, and you work is exemplary. Keep on rockin !
02-08-2007, 01:53 AM#3
Zycat
Quote:
Originally Posted by Zenoth
Hey Strategy Master I wanted to say that your A.I Mod is absolutely awesome. I keep following its progress (although silently, because I just joined these forums), and I've been playing since the early versions. You have some great dedication, and you work is exemplary. Keep on rockin !

Hmm guess there's more than meets the eye, eh. More people playing against A.Is...

Well that's always good