| 12-21-2006, 06:28 AM | #1 |
Im wondering if its possible to have a Multiplayer Campaign in Warcraft FT which includes multiple maps?(Assuming that all players have the maps already) Because if there are Multiple players how would that effect Actions like game cache and loading and saving maps? |
| 12-21-2006, 07:09 AM | #2 |
Well I guess you could in theory, but the total would have to be under 4-5 (cant remember) megabytes,or something like that. It's a complicated process, and could probably cause one hell of a lag spike. |
| 12-21-2006, 08:32 AM | #3 |
No. Though I suppose if you wanted to, it might be possible to have different terrain areas for each 'level' within one map (make only one area within the bounds at anyone time). Screws up the mini-map image though. |
| 12-21-2006, 11:39 PM | #4 |
No you can't, the Load\Save Map functions of the Game Cache only work in Singleplayer, and Game Cache can on be used to transfer data across maps in SP as well. In MP it's only useful for multiple dimensional arrays and code-named data for dynamic retreval. |
| 12-22-2006, 12:03 AM | #5 |
Most game that have multiple maps online use "save-codes" They are essentially a string that includes all the information required to re-create the player's hero/items/gold/quests/etc... The problem with save-codes are that they can be rather lengthy and also leave room for others to miss-type them or modify them. |
