| 12-21-2006, 11:19 PM | #1 |
Fire Emblem Epics
alpha 0.40 Summary: People knowing Fire Emblem will know what expect them, as it's a 1:1 conversation of the original game with the slight but noticable change that it's real time combat instead of round-based. To make it short for those who don't know the original game: You have characters, each having 7 native stats(Strength, Speed etc.), which again affect the combat stats, such as Evasion, Hit, or Critical. You have weapons you can equip with, which would increase those combat stats. Each of those combat stats affect the enemies combat stats too, like Evasion would decrease the Hit of the attacker, or Luck would decrease the Critical rate. You gain levels thus native stats, become stronger and kill to win. Features: A fully customized combat system. Team: There is no set team, I hire random people to do random stuff. Progress: Well, things to say first is, that the last time I updated this map was 3 months ago, so yes, you could say I almost gave up on this project. I made some private game tests with the last versions, attempting to fix minor bugs and problems, only to find, this map does not even have a concept to begin with. Until I have played my map several times with some friends, I came to realize that Fire Emblem was never meant to be a multiplayer(That's why they don't really have one in the original, duh). I am posting this thread just out of the blue because I thought: "Hmm, maybe you guys could help me with some ideas? It's worth trying after all". I didn't come up with anything else than making it half-AoS type, meaning you have those characters, there are two sides, and you fight in three "lanes". Thanks for your time. |
| 12-22-2006, 05:48 AM | #2 |
Well I can tell you this and no one DARE repeat the same problem since i already said it. you can't get out of your base even first the kings chamber door blocks yea and the guards block you afterwards with no way to kill the guards. but so far even without fighting i saw couple things i liked. 1. was the opening battle with the open field which is defintly something good maybe try to isolate it so the key to winning is that field or something but yea fix the terrain then ill test again please. |
| 12-22-2006, 09:29 AM | #3 |
Hmm, take time to read the loading screen, Red and Green can type -open to open the gates. |
| 12-22-2006, 09:32 AM | #4 |
sadly that only opens the outer gate not the Kings Chamber lol and even when i manage to bust threw that the guards block my heros path. |
| 12-22-2006, 09:33 AM | #5 |
Oh...just go through the portal again. And you are not supposed to go to the Kings Chamber, just go out. |
| 12-22-2006, 09:48 AM | #6 |
lol ok before i say it again do a fast test run on your map just to see what i mean. |
