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Some terrain

12-22-2006, 01:51 PM#1
kebabmeat
Here's some terrain from KeBAbmeats RPG.
Hope You like it

-Enjoy!
Attached Images
File type: jpg001.JPG (191.1 KB)
File type: jpg002.JPG (181.0 KB)
File type: jpg003.JPG (185.4 KB)
12-22-2006, 02:07 PM#2
rednek
Why you still create new and new threads when you can post all this screens to thread about KebaBmeat RPG?

Anyway, barrels and tree are stay in buildings, and ground is too flat... But your terraining skills are better from day to day (err... thread to thread :)
12-22-2006, 02:18 PM#3
kebabmeat
thanks =)
12-22-2006, 03:51 PM#4
Gone_Postal
That is true, you are getting better with each thread. I like what you did with the pile of trash up, it's a good contrast to the neatly stacked wood and barrels. The variation in hieght of the red building is also quite nice. Good use of terrain textures and grassy doodads.

My only complaints are the 'corpse on stick' doodad and the flat terrain that redneck already mentioned. Other than that, not a bad job at all.
12-22-2006, 11:02 PM#5
xXm0rpH3usXx
bad stuff first:

-wooden stack looks too neat
-barrels are in the house
-you used the low res buildings, instad of using the much better looking tavern and the farm buidling from the humans
-a cage in a normal village?
-the tileset make no sense, there is no path or something, so mud spots use to appear where people go over frequently. i guess they wont where you sued them
-there is no way to get in the garden in the background, the building is standing too close to the fence
-there is a dead corpse? why? was there some raid on the village? there would be more victims then...
- you used the ingame trees. they are ugly as hell! use custom ones, or scales them higher and set more of them on one place.
-add fog
-give it something interesting, like a creek or sumthing


ok now we'll get some positive crits:
- you got creative! thats cool! the pile of wood is a good idea
- you tried to get some environment in there, although some of the bushes look out of order in there
12-23-2006, 09:27 AM#6
kebabmeat
Quote:
Originally Posted by xXm0rpH3usXx
bad stuff first:

-wooden stack looks too neat
-barrels are in the house
-you used the low res buildings, instad of using the much better looking tavern and the farm buidling from the humans
-a cage in a normal village?
-the tileset make no sense, there is no path or something, so mud spots use to appear where people go over frequently. i guess they wont where you sued them
-there is no way to get in the garden in the background, the building is standing too close to the fence
-there is a dead corpse? why? was there some raid on the village? there would be more victims then...
- you used the ingame trees. they are ugly as hell! use custom ones, or scales them higher and set more of them on one place.
-add fog
-give it something interesting, like a creek or sumthing


ok now we'll get some positive crits:
- you got creative! thats cool! the pile of wood is a good idea
- you tried to get some environment in there, although some of the bushes look out of order in there

well the corpses is there because there where bandits there and killed the most of the people.
12-23-2006, 11:01 AM#7
rednek
Quote:
Originally Posted by kebabmeat
well the corpses is there because there where bandits there and killed the most of the people.

And peoples who stay alive are too lazy to remove that corpse

EDITED: That muck seem as room where i live (I found alike corpse as that yesterday)
12-24-2006, 12:01 AM#8
Punisher_x
How much time u spend? I could do this in 5 minutes.
12-24-2006, 08:32 AM#9
kebabmeat
Actually, me too mr 'tilemaster'