| 12-23-2006, 03:06 PM | #1 |
What exactly does this function do? I think it takes the current location of a unit and sets THAT to be the point that the unit will return to unless given some other order. More to the point, if a unit has a point that it's ORDERED to go to, and then I recycle its guard position, will it set the guard position to the unit's current point or to the target point of its current order? I ask because it seems like Blizzard likes to do things that way sometimes. Now, I'm also curious how I might set the guard distance and guard return time for UNITS, not just creeps. Thanks! Very helpful for trigger-generated AI! |
| 12-23-2006, 03:09 PM | #2 | |
According to the Complete GUI Trigger index made by Knights, it Quote:
|
| 12-23-2006, 03:22 PM | #3 | |
From dwarfcampaign: Quote:
|
| 12-23-2006, 03:38 PM | #4 |
Ah! Very helpful, shadow1500 and Preskooldude. I'll check out knights GUI reference now that I know it exists. |
