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Weapon Pack WIP

12-24-2006, 10:03 AM#1
Dionesiist
Well, as I was bored and tired of making creature scratch-models which nobody would animate, decided to start a weapon pack which I'll release after it's finished... THis will include plain weapons, as well as some of my ideas (first 2 on this pic) I only have these swords so far, but I'll add more BTW, these are kinda' low-poly and their size varies from 2 kb -> 4 kb, and they don't use custom textures.
EDIT: Added some axes to the pack... BTW, give comments people!
EDIT 2: Added some Runic Axes (could be used as unique or rare items )
EDIT 3: Added 4 unique sword ;) But why in the name pf Christmas does everybody look only at the first pic :,<
EDIT 4: 3 new things to further this pack: a demon sword and 2 ork choppas (who knows, someone might make a warhammer 40k map )
Attached Images
File type: pngWeaponPack-so-far.PNG (62.4 KB)
File type: pngAxes.PNG (35.7 KB)
File type: pngRunic-Axes.PNG (61.8 KB)
File type: pngEnlightenedSwords.PNG (61.8 KB)
File type: pngChoppa's.PNG (43.9 KB)
12-24-2006, 12:20 PM#2
xXm0rpH3usXx
i guess its ingame textures only?

good so far, although i dont get what the second from the top in the first screeny should be...

i'll surely add this to my upcomming invetory system if you agree!
12-24-2006, 02:17 PM#3
Dionesiist
Uhm, I am not sure either, although it could be used as some nerubian artifact... of course you can use these, but I hope that I'll finish it untill then...
Added new pics
12-24-2006, 03:22 PM#4
Guesst
The variety on those swords is nice. I see that you fixed those odd shading problems you were having. You could add some bows while you're at it to make these people happy.
12-24-2006, 03:31 PM#5
Dionesiist
Yeah, I figured that I must weld and not simply snap... Bows? Hmm, maybe I'll think about it, though I'm generally with close combat :)
12-25-2006, 04:37 AM#6
rulerofiron99
I like them a lot , prefect for usage in the new map I'm making.
12-25-2006, 10:24 PM#7
kebabmeat
Holy shit, wut I like those axes at the 3rd pic =) !!!!!!!!

+ Rep!
12-26-2006, 12:52 AM#8
Mc !
The swords of the last shot look really nice I like them, excepting the 1st one, you should try filling at least the center, it makes it look less sword-like
12-26-2006, 01:10 AM#9
ragingspeedhorn
Very nice, very nice indeed. I really like the second "sword" from the top, it looks really neat! :)
12-26-2006, 01:11 PM#10
erwtenpeller
Well that IS quite cool..
12-26-2006, 02:05 PM#11
Taur
Bows would be very hard to make as attachments because you need multiple bones to show it firing properly.
12-26-2006, 02:20 PM#12
Dionesiist
Quote:
Bows would be very hard to make as attachments because you need multiple bones to show it firing properly.
... and I really don't like 'em!
12-26-2006, 04:44 PM#13
illidan92
If you do make a custom texture for all of them make one skin, put all the textures into that one skin file then UVW wrap them all from that skin. That way it will look nice AND have a low file size ^.^.
12-26-2006, 05:18 PM#14
Dionesiist
Ahem, they use in-game textures? -_-
12-26-2006, 06:41 PM#15
olofmoleman
Quote:
Originally Posted by illidan92
If you do make a custom texture for all of them make one skin, put all the textures into that one skin file then UVW wrap them all from that skin. That way it will look nice AND have a low file size ^.^.
That's not true since the ones that want to use the weapons prolly won't use all of them, just a few, ingame textures is much better for these kinds of models.