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Ingame Mini map?

12-25-2006, 09:29 PM#1
Don0ndrew
How do i make it so i have a custom mini-map like pirates made by Tim. (by the way great game) but yah there are some sceenies on there with the minimap pictures Click Here for the Screenie
But yah if you could tell me how to put a mini map picture on there like that, id love it! and appreciate you more =D
Attached Images
File type: jpgPirates02.jpg (112.1 KB)
12-25-2006, 09:55 PM#2
rulerofiron99
Never done this before, but I think that the best thing to try if no one else replies would be to open the war3.mpq file and look for something that resembles 'minimap', exporting it and then editing it, and then importing it in your map with the custom path found in the .mpq
12-26-2006, 01:28 AM#3
WILL THE ALMIGHTY
theres a way to override it in the import manager. however I don,t know the path for it.

and there is no minimap file in the mpq, its specifically for your map.
12-26-2006, 02:53 AM#4
Av3n
I think you've to ask Tim. that, cause I've no idea really.

-Av3n
12-26-2006, 03:08 AM#5
Don0ndrew
Well thanks for the try guys =]] i really appreciate it! =]]
12-26-2006, 03:40 AM#6
wyrmlord
I believe I've made a custom minimap once before. You import an image you want to replace the old minimap in the import manager. Now you need to change its custom path to: war3mapMap.(blp or tga, depending on the file format)
12-26-2006, 05:01 AM#7
Don0ndrew
Well does the image have to be a certain size? and thanks =]]
12-26-2006, 07:52 PM#8
shadow1500
war3mapPreview.tga is the image shown in the map selection and loading screen.
war3mapMap.blp is the image shown as minimap.

The sizes need to be a power of 2, most commonly used are 128x128 and 256x256. 128x128 is used for Bnet maps to preserve map space.
12-27-2006, 03:09 PM#9
Chocobo
You can also change it directly in-game.

-> http://www.thehelper.net/forums/show...94&postcount=4


Remember it is 16x16, so you do not get so much precision.
12-27-2006, 04:14 PM#10
Callahan
You have to import a .blp file and set the path to war3mapmap.blp
btw .tga file only work with mappreview and not ingame minimap.

Edit:fixed path pointed by wyrmlord
12-27-2006, 04:20 PM#11
wyrmlord
Quote:
Originally Posted by Callahan
You have to import a .blp file and set the path to war3mapMap.blp
12-27-2006, 04:33 PM#12
WILL THE ALMIGHTY
texture paths are not case sensitive... last I remember.