| 01-05-2003, 07:34 PM | #1 |
Post here your suggestions and things you would like to see on upcomming versions and patches. :mtk: |
| 01-05-2003, 07:43 PM | #2 |
More than 5 options per dialog. I swear, all that more clicking is NUTS! Have 7. :D |
| 01-06-2003, 12:54 AM | #3 |
Agreed. Maybe you can make shorcuts instead of using the menu. I looked at the DM tutorial, and it has numbers to explain the functions. Like 3.1.1 is Create weather effect, maybe you could make it so you could use these hotkeys in the game? |
| 01-10-2003, 03:58 AM | #4 |
Guest | you should make the heroes get new spells ((USE A SPELL EDITOR)), im sick of having a barbarian with the ability "cannibalize". You can replace the ability with a special race/class ability, like the furbolg barbarian would be "furbolgian rage", which would add a +10 to defense, or the dwarf fighter would get "drunken soldier", which does +10 damage but adds a 15% chance to miss. Also, you should make the undead get a barbarian, it only says divine classes, not ragist. |
| 01-11-2003, 07:48 PM | #5 |
Make everything easier, some way to message players in game without chatting or using units conversations, like in cinematics with the !T command |
| 01-18-2003, 08:23 PM | #6 |
Guest | yea, mor shourtcuts |
| 01-23-2003, 10:22 PM | #7 |
Ok, I know there is a !t shortcut for the cinematic menu but thats only from the Dungeon Master. Make a way so that the selected unit is transmitting the typed text after the !t. That would be very helpful because I make alot of cinematics and I have to keep opening the cinematic menu... Gets boring and annoying! |
| 01-23-2003, 11:18 PM | #8 | |
Quote:
Anyho, I agree. The selected units portrait should be used in the transmission when using !t (or maybe a seperate command). Only the portrait please, so we can 'choose' what the units name is. |
| 01-25-2003, 03:11 PM | #9 |
I was also going to say that. Picking your own name will make the game more "interesting". |
| 01-26-2003, 11:42 AM | #10 |
Well, you know that you can do that through the cinematic menu but yes, a shortcut command for that function will be added in upcomming versions. :D |
| 01-26-2003, 07:55 PM | #11 |
Awesome. Thanks Mikititan. |
| 02-06-2003, 12:19 AM | #12 |
put a slot in the DMs quest menue so he can know whut spells and units are whut. also make more pre-made quests and unit groups. |
| 02-06-2003, 03:56 AM | #13 |
Make an option to set the intervals of when monsters spawn with the dmh |
| 02-06-2003, 07:21 PM | #14 | |
Quote:
I agree with bunny_of_death, its kind of hard to keep minimizing the game to check in the manual for unit names while trying to make a plot as fast as possible. |
| 02-06-2003, 11:00 PM | #15 |
I'm not sure to get u... "whut spells and units are whut" emote_sweat and well, u can print the reference manual (as u may know, in real role games they have books and manuals). |
