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Like time stop

12-29-2006, 09:50 PM#1
darkened-angel
I have a working version on this but it does not look the best. the only 2 ways i have done this is i have paused teh units in the area or created dummy units to cast storm bolt on them and doing it that way. Is there a better way to do this. I have played dota and i see the void time stop. And i heard people it done with setting the animation speed to 0 and i tried this but it did not work. Can anyone tell me how to do this please.
12-29-2006, 10:06 PM#2
Mezzer
You should elaborate things a bit more for those who haven't played DotA when Void still had that. As in, say the following:

"I need some1 to tell me how to pause every enemy unit on the map and make it stop in the middle of it's current animation, for a certain amount of time."

That'll get you some helpful answers! I would tell you, but I'm too rusty right now to remember Hope someone does actually help you!
12-29-2006, 10:12 PM#3
darkened-angel
Sorry Mezzer. I will fully explain. I need a way for me to stop a unit so it looks like it frozen in that spot. So if it is attacking and it be stick in that position and if was running it be stuck there. The unit also can still be clicked on. and the unit is not pause because you can still see all of your spells activie and passives ones that is. Also you don't have to tell me how to do it to everyunit. I got all of that worked out. So you tell how that, that would be wonder full. Thank you before hand. Sorry again for not giving more details.
12-29-2006, 10:20 PM#4
WILL THE ALMIGHTY
hmmm... a simple way would be to set their animation speed to 0% (look in "animation"), they'll be stuck in their current animation.

If you don't want to "pause" them, I don't see another way to do it. Pause would work just fine though, apart from the fact that their infocard is hidden... which can't be THAT much of a problem.
12-29-2006, 10:26 PM#5
darkened-angel
Hmm so there is no way of doing it other that the pause you are staying?
12-29-2006, 10:28 PM#6
WILL THE ALMIGHTY
There might be, but I don't know about it...

BTW, whats so wrong about having the units paused? I admit it looks akward at first...
12-29-2006, 10:33 PM#7
darkened-angel
Well want its meant as time stop. So let say i am about issue a order or spell and get "time stopped" the pause stop issue. Unless i am wrong on that part. If paused unit will do the issued order after he is unpause i am happy with it.
12-29-2006, 10:40 PM#8
WILL THE ALMIGHTY
look in "unit - pause/unpause unit", it says in the tooltip that the unit will remember its orders and continue to execute them after being unpaused.
12-29-2006, 10:40 PM#9
darkened-angel
Ok sweet thank man that will work the best.