| 01-05-2003, 11:31 PM | #1 |
Guest | ...I'm having trouble with bridges. I just started editing again. I have a small amount of SC experience, and a minimal amount of War 3 experience. Mainly my trouble consists of two things. First, I can't remember how to move them up and down, independently of terrain. Second, units can't walk under them (it really, I only have one, a long natural over a valley 2 cliff levels deep.) So my questions are: 1) How do you move bridges (all doodads?) vertically independently of terrain? 2) Will that let units walk under them? 3) If that won't let units walk under them, will anything? |
| 01-05-2003, 11:35 PM | #2 |
well for your first one just hold control and use pageup/pagedown ctrl does alot of thing in the WE foll around with it the last 2 im looking for too so tell me if you findout nything about it |
| 01-06-2003, 12:03 AM | #3 |
Guest | Well, i've messed around with the height, and it looks like you can't get units to just walk under. The only thing I can think of is a trigger to move them accross. It probably wouldn't look pretty, but you could not mess up game mechanics too much by putting a delay on it. |
| 01-06-2003, 12:15 AM | #4 |
You can't walk under bridges, no matter how high you make them. On a side note, removing a bridge in-game with a trigger DOES NOT stop units from being able to walk accross them, as long as you 'remove' it |
| 01-06-2003, 01:39 AM | #5 |
so if i remove the bridge in game people can walk above and below it? or they can just walk on thin air? |
| 01-07-2003, 01:16 AM | #6 |
They walk on the bridge exactly how they would with it there. You still can't walk under it, but it would be a good idea for "secret locations" on a map like an rpg or whatever. Hmmm, I may use this for myself. :P |
