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Why would this happen?

01-01-2007, 08:11 AM#1
galmore
The Original post is:
Quote:
The Simple to the point Question
I changed the color to 6 BLP files and imported the replaced textures into my map and all work fine but one WHY

A little bit more info
Ok i have Warcraft 3 Viewer which allows me to export and convert a BLP to an image format (BMP JPG TGA)

I have altered the Colors for these files for War3
  • HumanUITile01.blp
  • HumanUITile02.blp
  • HumanUITile03.blp
  • HumanUITile04.blp
  • HumanUITile-InventoryCover.blp
  • HumanUIPortraitMask.blp

All file imported fine EXCEPT HumanUITile04.blp. That for some resaon does not show ingame. I can load the BLP with warcraft 3 viewer and it renders it fine. I deleted the imported file from the map and reimported it and still nothing. So i Exported the original again and altered it again and still nothing.
Heres a Screenie
Hidden information:

So Im wondering whats going on since all the other files render fine in game and work fine.

Thx
So Demonhunter
I dont think its an ALPHA color porblem only because...

Well to be honest all i am doing is using Warcraft 3 Viewer to export the original BLPs to JPG and then i turn right around and use the Viewer to convert the JPG back to BLP. The conversion to a JPG image changes the red tent on the bottom of the images to blue and i like the blue better

jigrael
The Original size of the image is the same after the converstion but since you said
Quote:
Should work, and you better try it XD
I did and it didnt work and so i posted you were wrong .... but THEN i Tryed again while messing around I tryed to Convert it to BMP and back and it didnt work so i tryed changing the size again and i guess i didnt do it right the first time cause it is the size ... So Thx and plz forgive me for stating you were wrong :)
01-01-2007, 11:38 AM#2
Rao Dao Zao
It's not an MDL editing issue, that's for sure. I've edited UI tiles before and never had this problem; but I have reason to believe it's got something to do with alpha channels.
01-01-2007, 04:45 PM#3
The Demonhunter
It probably has a corrupt alpha channel. when you change somethings skin theres a chance you ould corrupt the alph channel. when you change the .blp to something like a skin and it has a corrupt alpha channel you are left with a red blob but since theres no team color theres nothing to turn into a red blob its invisible try resaving the original .tga or .bmp and then repeat the entire process that you already went thrue
01-02-2007, 02:08 AM#4
jigrael
Not really sure because I dont remember well, I edited one UI a long time ago, but one of the UI needed to be changed in size, for example if it was 64*512 then it should be changed to 128*512 to work. Should work, and you better try it XD