if you look at the inventory ability, there's a boolean there called "can use items" or something along those lines. For a unit to use ANY item, tomes, powerups, usables, ANYTHING, this MUST be set to true.
The problem is that if a unit with hero inventory picks up a tome that increases agility, strength or intellegence, the game WILL crash. So if you do that make sure such items CANNOT drop. |