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Abyss Courtyard

01-05-2007, 06:56 AM#1
Falitian
It's supposed to not have a sky :p
Attached Images
File type: jpgAbyss Courtyard 2.jpg (67.4 KB)
File type: jpgAbyss Courtyard 1.jpg (78.0 KB)
01-05-2007, 09:01 AM#2
unwirklich
its neat. but try to merge the stone spike with the ground. maybe by changing the color or placing some plants...
01-05-2007, 09:08 AM#3
Falitian
well what I was trying to do with the stone spike was give the illusion that since all this stuff is just floating around in no where, that eventually something was going to crahs into them. the stone spike was supposed ot have crashed through it from beneath, resulting in its current position, and thus the pillar cap stuck on it.
01-05-2007, 09:16 AM#4
unwirklich
hrm... well then try to add some kind of crater?
01-05-2007, 10:32 AM#5
Meai
Very cool idea
01-05-2007, 12:53 PM#6
weeg
I agree this idea is good but the emptyness of it astounds me....would be perfect for a cinematic featuring dark forces plotting to do some random act of evil. The setting is good and the execution is painfully simple i hope we can get new screens of what i think could be suited as being called "the shadow world".
01-05-2007, 02:19 PM#7
SeruK
It's a good concept, but when you work with abyss like that you have to fill the islands more (ie more doodads)
01-05-2007, 03:44 PM#8
BertTheJasser
Very nice concept... as unwirklich allready mentioned, the stone seems to be alil' displaced. The rest is quite well for me. +rep