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How do I change min/max extents on a model?

01-06-2007, 11:29 PM#1
CaptainPicard
Hello,

I have these models (made by Nasrudin in his indoor doodads pack) which I'd like to make visible over a wider region. I use them for roofing material in my maps, and although it looks great in the Editor, in the game not all the roofing doodads are displayed so it looks like patches of the roof are missing, or blink in and out as the camera moves.

Hopefully I can do this with a program downloaded from this website... if not could I provide the names of the files (Nasudin's Indoor Doodads pack, StoneFloor1.mdx and WoodenFloor1.mdx) and get someone to make the changes?

Thanks!

Capt. Picard
01-06-2007, 11:46 PM#2
Guesst
You can use Yobguls' converter (from this site) to convert to MDL, and then just open that up in notepad and change the lines with MinimumExtent and MaximumExtent. And convert back to MDX.