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Help with difficulty choosing system!

01-10-2007, 03:36 PM#1
SlickR
hi all. Any guru here that can tell me how to make a difficult choosing system.
I need only the basics from which i can implement them with my map triggers!
thanks in advance!
01-10-2007, 04:59 PM#2
Rising_Dusk
Depends, dialogue or player text?

An you should try making it yourself first, then running it by us and we can help figure things out for you.
01-10-2007, 05:19 PM#3
Fireeye
Also you can modify the difficult by several things, depending on which kind of map it should be.
E.g. for a TD
You can change, the amount of creeps spawning (just increase the integer for spawn), you can increase the max health via handicap, you can increase the damage/armor, for example with upgrades or abilitys or you can give them new abilitys.
And as Rising_Dusk already said there a several ways of setting the difficult.
Ofcourse you can use text messages, but they are nasty
You can use dialogs, the easiest way (well, not really but better than text messages).
And the worst way (in my oppinion) is to make units training units/researching upgrades.
Atm i don't get any other way.
Also there a several ways of doing this exactly, some uses integer and then boolean, other uses only red as voter and run another trigger, etc.
01-10-2007, 08:34 PM#4
SlickR
ok, let me explain a little:
I need the system for a TD (tower defence)
i need a vote based difficulty choosing system. So immidiatly after the game starts a dialog/message asking players which difficulty they want and i like there to be 3 options; easy, medium and hard.
Easy having 40 lifes
medium having 30 lifes
hard having 20 lifes
So based on the biggest score the system would enable the voted difficulty.
But there is another problem, beacose the map can have equal votes (it's for 1-10 players) i want if the vote score is equal player red voting to be deciding!
01-10-2007, 09:01 PM#5
Rising_Dusk
Quote:
You should try making it yourself first, then running it by us and we can help figure things out for you.
01-11-2007, 07:46 AM#6
SlickR

well believe me i wouldent have been asking if i knew how/where to start making such a system!
So what i need is not a full system, just the basics-which means the starting 2-3 trigers and a little explanation!
thanks again
01-13-2007, 01:40 AM#7
AntJAB
I'd suggestion looking in to some introductory tutorials, there are a bunch for what you want to do.

The dialog tutorials may be a big help.
01-14-2007, 01:56 AM#8
SlickR
Quote:
Originally Posted by AntJAB
I'd suggestion looking in to some introductory tutorials, there are a bunch for what you want to do.

The dialog tutorials may be a big help.
o rly? Why can't i find one then and why don't you put a link to some of those few tutorials!
01-14-2007, 03:06 AM#9
Joker
heres a good tut for a Dialog box in GUI
http://world-editor-tutorials.thehelper.net/dialogs.php
01-14-2007, 03:37 PM#10
SlickR
Quote:
Originally Posted by Joker
heres a good tut for a Dialog box in GUI
http://world-editor-tutorials.thehelper.net/dialogs.php
tnh for the link!
01-15-2007, 01:29 PM#11
Mapz_Maker
You could always do a multiboard menu with a running tally, just have them be displayed over time like wait .05 between displaying each one, here is link http://www.wc3campaigns.net/showthread.php?t=90205 If you want to build it there it is, i dont have much else to do so i may go ahead and build it for you.
01-15-2007, 10:54 PM#12
Mapz_Maker
In case anyone wants it (not just SlickR), i made a TD difficulty selection menu that utilizes Multiboards and is easily customizable.
Attached Files
File type: w3xDifficulty Menu System.w3x (25.4 KB)