| 01-11-2007, 09:19 AM | #1 |
Simply put I want to create a map that has Caves but if I have caves the maps Default Fog will mess up the Caves look. So is it possible to have fog effects for Different Regions/Rect? And i mean FOG FOG not the weird looking fog effect you get with the Region/Rect Weather Effects. |
| 01-11-2007, 06:36 PM | #2 |
You can always just change it with Enviorment triggers. |
| 01-12-2007, 06:26 AM | #3 |
Thx I ... well dont have a reply to why I havent tryed that, Sooo Im just gonna stick to Im Dumb. And thx for answering the Dumb question ![]() |
| 01-13-2007, 04:09 AM | #4 | |
Quote:
This works fine for a singleplayer map but online it wouldn't work, at least last time I checked, maybe things have changed? |
| 01-13-2007, 04:11 PM | #5 |
Really? I have not tried it, I don't make multiplayer maps. |
| 01-13-2007, 04:32 PM | #6 |
You can always just change the fog inside a GetLocalPlayer() block, making it different for each player. Requires some jass tho, should ask for exact code @ trigger forum (cus im lazy like that) |
