| 01-06-2003, 04:24 PM | #1 |
Ya, How would you make a gate with a certain amount of health? I want it to take a while for the gate to be destroyed how would i accomplish this? I also nned to know this... noob question... how do you make the gates open when an allied team walks near it and the enemy team cant go through? |
| 01-06-2003, 07:59 PM | #2 |
Guest | first question: On map initialization set it's max health as an action second question: i think there's something in one of the custom editors to do this, goldenurg's probably, a lock/unlock trigger. :( There is also another way, put a region under the gate, then make this trigger: Event: A unit enters (region) Conditions: Boolean Comparison: unit - (triggering-unit) belongs to an ally of (player) Actions: Open (gate) then Event: A unit leaves (region) Conditions: Boolean Comparison: unit - (triggering-unit) belongs to an ally of (player) Actions: Close (gate) where (region) is the region under the gate and (player) is the player you want to control the gate |
| 01-07-2003, 02:52 PM | #3 |
alright thnx, ill try it today |
