| 01-13-2007, 02:48 PM | #1 |
Hello uhm I've been trying to fix this error for hours now. I followed the instructions on one of the guides i saw on how to make an arena type map. My problem is... When my wisp enters the circle of power to choose a hero, the hero doesn't appear. Also, the wisp that was supposedly gonna dissapear didn't vanish at all. I'm going to include a copy of my little test map so that you can see for yourself what I mean. I'm trying to make the hero picking do these set of actions... Starts game > Wisp enters circle > Hero appears in his Hero Creation Area > Wisp vanishes without a trace. I really want to fix it but I'm really out of ideas. I'm still kinda new to map making and all but I am willing to learn all about it. If someone can help me fix my problem, it would be so appreciated. |
| 01-13-2007, 03:12 PM | #3 |
Post the trigger that's giving you issues next time instead of the map. People are far more likely to look at it if you do. First of all, you want to create it for at the position of a "Hero Creation Spawn" owned by the "Owner of (Triggering Unit)" rather than "Triggering Player". The reason probably is that for unit events, the variable used by triggering player is null. The camera should pan to the "Last created unit". Next you need to remove the triggering unit from the game rather than removing it from a unit group. |
