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Set unit animation for local player

01-15-2007, 10:36 PM#1
Szythe
Is it possible to set a unit's animation for just one player? I was thinking that it might be possible to do it without causing a server split by using the same trick as the one used to create a special effect for a local player.

Collapse JASS:
function SetUnitAnimationLocal takes unit u, string animation, player p returns nothing
    local string anim = animation
    if p != GetLocalPlayer() then
        set anim = ""
    endif
    call SetUnitAnimation(u, anim)
endfunction

Since I can't host games on bnet, I cant easily host this myself.



EDIT:
I got a generous friend to host a test of this, and it does in fact work perfectly, with no server splits.