| 01-15-2007, 11:21 PM | #1 |
I tried getting what I wanted in a few different manners with crappy results (damn I'm rusty), so I thought it better to just ask. I wanna know how one would go about locking floating text to a player's camera so it always shows up in the same location, left corner for example. I'd also need to do this for multiple players, another tidbit which I am at a loss how to do with camera objects. By locking I mean fixing it to a constant location relative to the user's camera (screen). Anyway, thx in advance for any help guys! |
| 01-15-2007, 11:36 PM | #2 |
ooh ooh i figured it out, hopefully you know how to fix leaks tho cuz i dont...but yeah.. i did this and it worked =] Trigger: so yeah basically camera_target is a region, the region needs to be a variable too btw...and uhh..thats all i got. |
| 01-15-2007, 11:43 PM | #3 |
I tried something similar and the text skipped a lot when panning the camera, not to mention that I'd still need to adapt that for use with multiple cameras. Thx anyway! |
| 01-16-2007, 12:15 AM | #4 |
yeah i noticed the skippiness, and yeah it would be a pain to adapt to like 12 cameras, but i dont know if theres another way |
