| 01-19-2007, 01:47 PM | #1 |
As you see in the picture i have problem with skin for knight. Viever shows everything is ok, but it game and in world editor it looks, bad, it changes texture all the time (when i tell him too move or change camera). Someone now cure for this problem. ps.I'm noob skinner, so could you don't be rude for me ? ps. Sory for English mistakes I'm not good at English.... ps. I didn't find topic like this, sorry for takeing server space if there is topic like that. |
| 01-19-2007, 02:27 PM | #2 |
Did you convert to BLP with PitzerMike's BLPalletter tool? BLPs from there sometimes behave oddly when applied to proper in-game models. |
| 01-19-2007, 03:05 PM | #3 |
I used something called Wc3 Image Extractor II . (problem is only with this skin others work as i wanted...). Ohh, and i had problem with ogre skin long time ago (ogre skin still is somwhere on hard disc).This skins for knight and ogre are biger mayby thats why something is going wrong... |
| 01-22-2007, 03:11 AM | #4 |
I had a similar problem once when I had just gotten a new paint program. The program didnt seem to work well with Wc3 Image Extractor. I thought it was going to really screw everything up for me but I just changed to War3 Model Editor and that solved the problem. |
| 01-22-2007, 07:28 AM | #5 |
I used Warcraft 3 Viewer, firstly i converted tga to bmp, than to blp... It's havier but working ![]() |
