HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Changing a Unit's Priority

01-20-2007, 11:37 PM#1
Ignitedstar
Every unit(and item) has "Stats - Priority". I was wondering if there was a way to change the priority of how aggressive creeps with be againest them using JASS, GUI, or some other technique. Taunt won't work, because I'm already using that for other things. If there's no straight forward way, what could I do if I had to make creep aggro myself?
01-21-2007, 12:09 AM#2
Av3n
... Check the trigger editor

-Av3n
01-21-2007, 06:35 PM#3
WNxCryptic
Couldn't you do something based on relative distance and an invisible buff? Like:

Event:
Unit is within ### units

Condition:
Unit has buff whatever

Actions:
Pick all whatever and attack triggering unit

I'm pretty sure that's easily codable, but then again I'm not the raving expert around here ;)
01-22-2007, 12:42 AM#4
Ignitedstar
That's funny. I've check through the trigger editor and have found nothing related to Priority. Unless they gave it a different name...

I can do what Cryptic suggested. I just want to see if there's an easier way.