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Village Attack Remade

01-25-2007, 06:30 PM#1
DragonSheaperd
Well I am regretting putting anothr up already but most things I have just run out of ideas for and need a nudge of help from others... also my clan is useless once again (and they call themselves a map making clan...). Anyways this is a map based on my friends map Village Attack that he left to me to work on; unfortuneately I kinda deleted the map and lost it so I had to remake it- and thus Village Attack Remade.

Now that the intro is over I will explain what Village Attack is. Demons attack the Village/Town. Isn't it exciting! Ok, not so much but I can make it better: You play as heroes for either side! Sound like an AoS yet? Well it isn't!! This is more of an AoS Defence because only one side attacks and the other defends (This also allows for those pesky building spells that most AoS's hate). So, the Demons have opened a portal in the nearby forst and have already corrupted the ground and trees around the portal. Every so often Undead and some Demons of Bane and Darkness come out and head through the winding path in the forest to attack the nearby Village. Little do they know that the Village is protected by Towers, Fighters, Captains, and Archers who are backed up by mighty heroes such as... well I am at work so I don't have the game here to look at but there is an archer hero, a mason type guy, a commander, etc.

Strangely the demons don't back down and bring out their heroes of the abyss! Demons of Greed, Sloth, Hatred, etc. come out of the portal to massacre the little humans, but they are too weak to get past the defences! In comes Demons of Ruin who can turn the ground to fire and War Marchers who raise more Undead from the ground. This increase in hostility calls for harsh messures as the Village calls apon Spellcasters who can silence and Commanders who increase the damage of allies. Thus the Demons call for the Ravager to quickly dispatch of the increasing human forces! Afraid, the Village sends news that they need General to encourage the troops!

So the battle ends by any of 3 outcomes: 1. The Village Survives until reinforcements arrive. 2. The Demons Destroy the Village and everyone in it, then set a trap for the so called "Reinforcements" 3. The Heroes of the Village go into the forest and Destroy the Portal.

So once again this is mostly tested and done but needs work on alot. I have a terrain and units and it is mostly balanced. The problem is the hero abilities and triggers for the multiboard... If no one can guess I am pretty pathetic at boards and would appreciate help. Also, help on hero abilities would be great! I will post more about the hero specifics when I have them in front of me, But for now who is interested in idea suggestions and testing?