HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Any way to move unit with...

01-26-2007, 01:23 PM#1
DioD
...zero move speed via SetUnitX\Y?

I created function that detect move speed and use proper native, but i just whant to know.
Is using only setX\Y possible?
01-26-2007, 02:57 PM#2
The)TideHunter(
You could reproduce it i surpose.
Using SetUnitX/Y and playing the units walk animation could be pretty convincing.