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Gloomspawn of Tulhan

01-29-2007, 09:10 AM#1
Dionesiist
Hidden information:
"As sun sets, we shall behold the vast armies of chaos!" spoke the Lieutenant in a low voice. All his men looked at him, almost hoping that he would spare them the frightening words, but it was not to be.. After a second, the echoing sounds of drums reached their ears.. Many of them grabbed their swords, others gulped and prepared for imminent death.. The lieutenant jumped on his armor-clad warhorse and told them three last words: "To the end!"

Model was made using Vertex Modifier, skin made in Abode Photoshop 7.0. The skin is not the best, but you all probably know that I'm the worst skinner...
Oh, and if someone would be nice to aid me by adding an ingame shot...
Path is: Textures\GloomSpawn.blp
Give credit to me for making this model and to Jigrael for rigging it. Enjoy.
Attached Images
File type: pngGloomspawn.PNG (207.5 KB)
Attached Files
File type: zipGloomSpawn.zip (159.9 KB)
01-29-2007, 01:40 PM#2
WILL THE ALMIGHTY
the chains on the skin don,t match up correctly.

actually the skin looks messy, its not very defined, blurry, and honestly doesn,t wrap right.

the face is so square... honestly, I knwo you want very low poly for this, but that head just can,t stay square like that. Its a block. You can spare some polies for that.
01-29-2007, 05:49 PM#3
Dionesiist
I DON'T want to keep it low-poly! I just cannot model a head!
01-29-2007, 05:53 PM#4
olofmoleman
Add an ingame screenshot.
01-29-2007, 07:21 PM#5
Dionesiist
I can't!
01-29-2007, 08:07 PM#6
TDR
then ask for someone to do it
01-29-2007, 08:11 PM#7
erwtenpeller
Unless this gets a better texture there is no way i'm going to approve of this. The chains randomly dissapear into nothing!
01-29-2007, 08:20 PM#8
WILL THE ALMIGHTY
Quote:
Originally Posted by Dionesiist
I DON'T want to keep it low-poly! I just cannot model a head!

please try. Just try to copy the abomination's face and manipulate it a bit.
01-30-2007, 07:28 AM#9
Dionesiist
Is it better now? Erwt, it's not the texture that does that, it's the unwrap
EDIT: Crap, I had to geomerge the new head! Anyway, can someone please see if this thing even works? Again, is this better?
Attached Images
File type: jpgss0000.JPG (43.8 KB)
01-30-2007, 05:47 PM#10
Piranha
Spikes were better than this horns...
01-30-2007, 05:59 PM#11
Archian
Here's the in-game preview, though.

Where is the portrait :?
Attached Images
File type: jpgingamepreview.jpg (229.2 KB)
01-30-2007, 06:21 PM#12
erwtenpeller
Quote:
Originally Posted by Dionesiist
Is it better now? Erwt, it's not the texture that does that, it's the unwrap
This may verry well be the stupidest thing you have ever said. I'm not even going to explain why, you just think about it real hard.
01-30-2007, 06:43 PM#13
WILL THE ALMIGHTY
... the unwrap is very strectchy.
01-30-2007, 07:25 PM#14
Dionesiist
And this resource is sooo Graveyard'd Seriously, I give up submitting resources... I'm not blaming the admins or anything, I'm just give up... I'll let those that can reach these standards to submit
01-31-2007, 12:56 AM#15
unwirklich
seems like you don't want to have feedback.