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Local Dialog Box

02-07-2007, 11:36 PM#1
Joker
Is it possible to make a local dialog box and buttons b/c you need at least 2 triggers for it, but i was wondering if you could do it in 1 with locals
02-07-2007, 11:57 PM#2
Alevice
No, because you need an additional trigger with the dialog button is pressed event. You could make a local triggr for it, but the hassle is pretty much the same.
02-08-2007, 01:02 AM#3
Joker
So is there no use for local dialogboxes and buttons?
02-08-2007, 01:20 AM#4
Pyrogasm
Maybe if you were using GetLocalPlayer(). But I really don't see why you'd need to anyway, unless you had different dialogs for each player.
02-08-2007, 02:03 AM#5
Ammorth
I don't think creating dialog and dialog buttons locally is a good thing. It would leave problems for variables that return different outcomes when a button is pressed. Just use the built in Display Dialog for Player.