| 02-10-2007, 03:46 PM | #1 |
I was wondering if texttag is handels? Because I want to store a texttag in a gamecache useing the funiction H2I, but it dosent really work. If it isnt a handel, is there then a way to store the texttag so you can get it back later without using globals variables? Thanks RaveEye |
| 02-10-2007, 03:48 PM | #2 |
Yes it is a handle. A note, however, is that if a texttag is not permanent and you give it a fade time, the handle index it occupies is released and can be used by other handles. |
| 02-10-2007, 04:13 PM | #3 |
handle is some kind of way of disguising integers. The usual ref counter always keeps a check for 0x10000 before doing the usual releasing. Texttags then are odd handles, they use ids from 1 to 99, not the usual ones. But you still have to 'destroy' them, either DestroyTextTag or adding a life time. |
