HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Mdx Importing

02-11-2007, 03:04 PM#1
Dwarf Zealot
Is it possible to import a warcraft 3 model into milkshape with the bones?
02-11-2007, 03:19 PM#2
Guesst
Nope.
02-11-2007, 03:49 PM#3
Dwarf Zealot
Does Oinkerwinkles animTransfer also transfer the bones?
02-11-2007, 05:41 PM#4
Guesst
It does not transfer bones, only animations from/to existing bones.
02-11-2007, 06:28 PM#5
Rao Dao Zao
Helpers.

I have reason to believe it doesn't do bones at all. But that's idle speculation that I've never tested.

And I have a very cack-handed method of getting nodes into Milkshape... But it doesn't do parenting or animations or anything at all, so it's only of any use for a rough guide with the aim of grafting. Not in any form I can easily dish out either (uncompiled VB2005Express project).
02-11-2007, 08:41 PM#6
Dwarf Zealot
i just imported a centaur khan model into milkshape, and all the bones go away right. I edited the model and now I want to put the animations back on the model is there any way to do that?