| 02-12-2007, 12:46 AM | #1 |
Well, I actually doubt there is a way to do this, but I just noticed both of those materials are not affected by fog, and in one of my models I need them to be affected by it, because they are part of the unit and not really a nice glow or a shadowy spell, so when in fog almost the whole unit looks... odd. Anyone knows if there is any way to make Additive and Modulate materials to be affected by fog? Thanks in advance. |
| 02-12-2007, 01:45 AM | #2 |
The materials in question aren't marked Unfogged, are they? |
| 02-13-2007, 12:23 AM | #3 |
no, they are not marked as unfogged... |
| 02-13-2007, 04:46 PM | #4 |
I don't know if this is much to go on, but I once was using particles with a modulate glass container in front; but the particles were appearing in front of the modulate geometry. After a little blundering around, I changed the "PriorityPlane" setting to something else... Not sure what. I think material/layers have a priorityplane setting? Might be worth looking into. |
