HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Walk animation while stand etc

02-13-2007, 07:04 PM#1
Cilla
1 of all

any animation tut?



i want my standing unit 2 play the walk animation

someone knows how?

ty
Cilla
02-13-2007, 07:22 PM#2
CommanderZ
Animation - Play unit animation
02-13-2007, 07:53 PM#3
Cilla
the walk animation is defined 2 be played only if a unit walks (sense?)

i would need 2 edit the animation so that it can be played while standig or whatever but i don know how
02-13-2007, 08:02 PM#4
The)TideHunter(
Its pretty simple.
Use the SetUnitAnimationByIndex function, that forces a unit to play its animation.
The function and its parameter's are:
native SetUnitAnimationByIndex takes unit whichUnit, integer whichAnimation returns nothing But before you use this, you will need to find out its walk animation index, which can either be found by looking in a model editing program, or by testing each number until you find a walk animation (try 1-20 first).

To use, you would do something like:

GUI:
Trigger:
Custom Script: call SetUnitAnimationByIndex(MyGlobalUnit, WalkAnimationIndex)

Jass:
call SetUnitAnimationByIndex(MyGlobalUnit, WalkAnimationIndex)
02-13-2007, 11:51 PM#5
Cilla
y already got that now but thatnks 4 ur help +rep

Cilla